Dev log Week 10


This week we focused on preparing our game for alpha playtesting, we were happy with the progress we made and we got some useful feedback from playtesters, our game had a few bugs but nothing too worrying (A wall was not registering as a collider.) 

We plan to use the feedback to help make our game more enjoyable and iron out any issues that were mentioned by playtesters, we hope to have a few more features before the beta deadline as well as more assets to add the desired aesthetic to our game.


Our goals remain the same and we are hoping to stay on schedule from now on.

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