Dev log week 9 - Kal


Our goals for the alpha are to have a complete orders mechanic for the player to interact with as one of the core gameplay loop elements, and to also finish the basic assets off.

The main features needed to be feature complete are the orders system, planting and managing plants,  movement etc.

To become sequence complete our game will need music and a UI that is easy for the player to navigate, pause menus.

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